Add 'Tracking Elixir in Tower Rush'
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<br>It is not perfect spell timing, it is not deep deck-building knowledge, and it is not lightning-fast reflexes.<br>
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<br>This article will break down exactly why counting elixir is mandatory and how you can train your brain to do it automatically.<br>
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Knowing When to Strike
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<br>Every single aggressive action you take in the arena should be dictated primarily by the opponent's current bank of elixir.<br>
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<br>This situation—having significantly more energy than the opponent—is known as an 'Elixir Advantage', and creating it is the primary goal of the game.<br>
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Never overcommit on a push if you don't know their elixir count.If you are up by 4, launch your win condition immediately.If you are DOWN in elixir, play hyper-defensively.
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Practicing the Count
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<br>You must train your brain to do it subconsciously, starting with simple approximations before moving to exact numbers.<br>
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<br>As you get comfortable with this broad tracking, start actually doing the math: "They started at 10, played a Golem (8), so they are at 2, plus two seconds of generation, they are at 3."<br>
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Game PhaseThe MathMental LoadSingle Elixir (First 2 Minutes)1 Elixir every 2.8 secondsEasy to Moderate; plenty of time to calculate trades and track generation in your headDouble Elixir (Final Minute)1 Elixir every 1. If you adored this information and you would such as to get more info pertaining to [tower rush](https://thaimaxproperty.com/author/felipeh3208150/) kindly go to the webpage. 4 secondsExtremely Difficult; the math changes so fast you must rely on instinct and 'feel' rather than raw numbers
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Mastering the Economy
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<br>Tower health is a deceptive metric; you can have full tower health and still be losing the game if you are down 5 elixir.<br>
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<br>Knowledge is power.<br>
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