Add 'Mastering Turret Placement in Tower Rush'

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Britney Maccallum 2 weeks ago
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<br>In the highly constrained, grid-based arenas of modern rush games, a single tile of misplacement can cost you the entire match.<br>
<br>Novice players tend to panic and place their defensive buildings directly in front of the incoming threat, often right at the bridge.<br>
The Anti-Tank Center Pull
<br>When the enemy tank crosses the bridge, its AI will calculate that your center turret is closer than your Princess tower, causing it to walk sideways.<br>
<br>As the tank trudges toward the center, it will be simultaneously shot by your defensive building AND both of your Princess towers.<br>
If placed too early, they will destroy it with spells.A mortar cannot hit units directly next to it.Vary your placement slightly if they have heavy spells.
Defending Against Siege and Spawners
<br>Against these threats, you cannot use the center pull; you must place your defensive building directly on the river, right in front of their siege weapon.<br>
<br>Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.<br>
Building CategoryBest Tile LocationSingle-Target Tank KillersThe 'Pocket' - 3 tiles from the river, 3 tiles from the Princess tower; maximizes pull distance and tower crossfireBomb TowerDirectly in the center, or slightly higher up to intercept fast bridge-spam units before they lock onto the tower
Geometrical Dominance
<br>When you master turret placement, your opponent will feel as though their units are fighting through thick mud.<br>
<br>Practice your center pulls until you can do them with your eyes closed.<br>
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