Add 'Drafting and Deck Building in Tower Rush'
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<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
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<br>Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.<br>
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The Golden Rules of Picking
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<br>If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.<br>
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<br>If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.<br>
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If you give them a Balloon, you MUST draft anti-air immediately.It provides a solid defensive anchor regardless of what else you pick.If you have the choice between a Fireball and a wizard, take the Fireball.
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Drafting for the Enemy
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<br>Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.<br>
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<br>Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.<br>
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Bad DraftingWhy It FailsDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P.E.K.K. When you have any concerns with regards to in which along with how you can utilize [tower rush](https://www.canaddatv.com/@almedaowen213?page=about), you can e mail us in our own website. A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
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Playing the Hand You're Dealt
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<br>Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.<br>
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<br>Choose wisely, and outsmart them before the match even begins.<br>
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