You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

70 lines
2.1 KiB
Lua

local Subject = require "rx.subjects.subject"
local Observer = require "rx.observer"
local util = require "rx.util"
--- @class BehaviorSubject
-- @description A Subject that tracks its current value. Provides an accessor to retrieve the most
-- recent pushed value, and all subscribers immediately receive the latest value.
local BehaviorSubject = setmetatable({}, Subject)
BehaviorSubject.__index = BehaviorSubject
BehaviorSubject.__tostring = util.constant("BehaviorSubject")
--- Creates a new BehaviorSubject.
-- @arg {*...} value - The initial values.
-- @returns {BehaviorSubject}
function BehaviorSubject.create(...)
local self = {
observers = {},
stopped = false,
}
if select("#", ...) > 0 then
self.value = util.pack(...)
end
return setmetatable(self, BehaviorSubject)
end
--- Creates a new Observer and attaches it to the BehaviorSubject. Immediately broadcasts the most
-- recent value to the Observer.
-- @arg {function} onNext - Called when the BehaviorSubject produces a value.
-- @arg {function} onError - Called when the BehaviorSubject terminates due to an error.
-- @arg {function} onCompleted - Called when the BehaviorSubject completes normally.
function BehaviorSubject:subscribe(onNext, onError, onCompleted)
local observer
if util.isa(onNext, Observer) then
observer = onNext
else
observer = Observer.create(onNext, onError, onCompleted)
end
local subscription = Subject.subscribe(self, observer)
if self.value then
observer:onNext(util.unpack(self.value))
end
return subscription
end
--- Pushes zero or more values to the BehaviorSubject. They will be broadcasted to all Observers.
-- @arg {*...} values
function BehaviorSubject:onNext(...)
self.value = util.pack(...)
return Subject.onNext(self, ...)
end
--- Returns the last value emitted by the BehaviorSubject, or the initial value passed to the
-- constructor if nothing has been emitted yet.
-- @returns {*...}
function BehaviorSubject:getValue()
if self.value ~= nil then
return util.unpack(self.value)
end
end
BehaviorSubject.__call = BehaviorSubject.onNext
return BehaviorSubject