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54 lines
1.7 KiB
C

#include "profile.h"
#include "icallpath.h"
#include "imap.h"
struct icallpath_context {
uint64_t key;
void* value;
struct imap_context* children;
};
struct icallpath_context* icallpath_create(uint64_t key, void* value) {
struct icallpath_context* icallpath = (struct icallpath_context*)pmalloc(sizeof(*icallpath));
icallpath->key = key;
icallpath->value = value;
icallpath->children = imap_create();
return icallpath;
}
void icallpath_free_child(uint64_t key, void* value, void* ud) {
icallpath_free((struct icallpath_context*)value);
}
void icallpath_free(struct icallpath_context* icallpath) {
if (icallpath->value) {
pfree(icallpath->value);
icallpath->value = NULL;
}
imap_dump(icallpath->children, icallpath_free_child, NULL);
imap_free(icallpath->children);
pfree(icallpath);
}
struct icallpath_context* icallpath_get_child(struct icallpath_context* icallpath, uint64_t key) {
void* child_path = imap_query(icallpath->children, key);
return (struct icallpath_context*)child_path;
}
struct icallpath_context* icallpath_add_child(struct icallpath_context* icallpath, uint64_t key, void* value) {
struct icallpath_context* child_path = icallpath_create(key, value);
imap_set(icallpath->children, key, child_path);
return child_path;
}
void* icallpath_getvalue(struct icallpath_context* icallpath) {
return icallpath->value;
}
void icallpath_dump_children(struct icallpath_context* icallpath, observer observer_cb, void* ud) {
imap_dump(icallpath->children, observer_cb, ud);
}
size_t icallpath_children_size(struct icallpath_context* icallpath) {
return imap_size(icallpath->children);
}