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164 lines
4.3 KiB
C

#ifndef lua_ecs_cdata_h
#define lua_ecs_cdata_h
#include <assert.h>
struct entity_world;
struct ecs_capi
{
void *(*iter)(struct entity_world *w, int cid, int index);
void (*clear_type)(struct entity_world *w, int cid);
int (*sibling_id)(struct entity_world *w, int cid, int index, int slibling_id);
void *(*add_sibling)(struct entity_world *w, int cid, int index, int slibling_id, const void *buffer, void *L, int world_index);
int (*new_entity)(struct entity_world *w, int cid, const void *buffer, void *L, int world_index);
void (*remove)(struct entity_world *w, int cid, int index, void *L, int world_index);
void (*enable_tag)(struct entity_world *w, int cid, int index, int tag_id, void *L, int world_index);
void (*disable_tag)(struct entity_world *w, int cid, int index, int tag_id);
void *(*iter_lua)(struct entity_world *w, int cid, int index, void *L, int world_index);
int (*assign_lua)(struct entity_world *w, int cid, int index, void *L, int world_index);
};
struct ecs_context
{
struct ecs_capi *api;
struct entity_world *world;
void *L; // for memory allocator
int max_id;
int cid[1];
};
static inline void
check_id_(struct ecs_context *ctx, int cid)
{
assert(cid >= 0 && cid <= ctx->max_id);
}
static inline void *
entity_iter(struct ecs_context *ctx, int cid, int index)
{
check_id_(ctx, cid);
return ctx->api->iter(ctx->world, ctx->cid[cid], index);
}
static inline void *
entity_ref_object(struct ecs_context *ctx, int cid, int index)
{
if (index <= 0)
return NULL;
check_id_(ctx, cid);
return ctx->api->iter_lua(ctx->world, ctx->cid[cid], index - 1, ctx->L, 1);
}
static inline void
entity_clear_type(struct ecs_context *ctx, int cid)
{
check_id_(ctx, cid);
ctx->api->clear_type(ctx->world, ctx->cid[cid]);
}
static inline int
entity_sibling_id(struct ecs_context *ctx, int cid, int index, int sibling_id)
{
check_id_(ctx, cid);
check_id_(ctx, sibling_id);
return ctx->api->sibling_id(ctx->world, ctx->cid[cid], index, ctx->cid[sibling_id]);
}
static inline void *
entity_sibling(struct ecs_context *ctx, int cid, int index, int sibling_id)
{
check_id_(ctx, cid);
check_id_(ctx, sibling_id);
int id = ctx->api->sibling_id(ctx->world, ctx->cid[cid], index, ctx->cid[sibling_id]);
if (id == 0)
{
return NULL;
}
else
{
return ctx->api->iter(ctx->world, ctx->cid[sibling_id], id - 1);
}
}
static inline void *
entity_add_sibling(struct ecs_context *ctx, int cid, int index, int sibling_id, const void *buffer)
{
check_id_(ctx, cid);
check_id_(ctx, sibling_id);
return ctx->api->add_sibling(ctx->world, ctx->cid[cid], index, ctx->cid[sibling_id], buffer, ctx->L, 1);
}
static inline int
entity_new(struct ecs_context *ctx, int cid, const void *buffer)
{
check_id_(ctx, cid);
return ctx->api->new_entity(ctx->world, ctx->cid[cid], buffer, ctx->L, 1);
}
static inline void
entity_remove(struct ecs_context *ctx, int cid, int index)
{
check_id_(ctx, cid);
ctx->api->remove(ctx->world, ctx->cid[cid], index, ctx->L, 1);
}
static inline void
entity_enable_tag(struct ecs_context *ctx, int cid, int index, int tag_id)
{
check_id_(ctx, cid);
check_id_(ctx, tag_id);
ctx->api->enable_tag(ctx->world, ctx->cid[cid], index, ctx->cid[tag_id], ctx->L, 1);
}
static inline void
entity_disable_tag(struct ecs_context *ctx, int cid, int index, int tag_id)
{
check_id_(ctx, cid);
check_id_(ctx, tag_id);
ctx->api->disable_tag(ctx->world, ctx->cid[cid], index, ctx->cid[tag_id]);
}
static inline int
entity_assign_lua(struct ecs_context *ctx, int cid, int index)
{
check_id_(ctx, cid);
assert(index > 0);
return ctx->api->assign_lua(ctx->world, ctx->cid[cid], index - 1, ctx->L, 1);
}
static inline int
entity_new_ref(struct ecs_context *ctx, int cid)
{
check_id_(ctx, cid);
int object_id = ctx->cid[cid];
int dead_tag = object_id + 1;
int id;
if (ctx->api->iter(ctx->world, dead_tag, 0))
{
// reuse
id = ctx->api->sibling_id(ctx->world, dead_tag, 0, object_id);
assert(id > 0);
--id;
ctx->api->disable_tag(ctx->world, dead_tag, 0, dead_tag);
}
else
{
id = ctx->api->new_entity(ctx->world, object_id, NULL, ctx->L, 1);
}
return id + 1;
}
static inline void
entity_release_ref(struct ecs_context *ctx, int cid, int id)
{
if (id == 0)
return;
check_id_(ctx, cid);
int object_id = ctx->cid[cid];
int dead_tag = object_id + 1;
ctx->api->enable_tag(ctx->world, object_id, id - 1, dead_tag, ctx->L, 1);
}
#endif