Add 'Defeating Fast Decks in Tower Rush'
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<br>There is a distinct, panic-inducing feeling that occurs when you realize your opponent is playing a hyper-fast Cycle or Bridge Spam deck.<br>
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<br>To defeat them, you must establish an impenetrable defensive rhythm and learn to absorb minor chip damage to build a massive counter-offensive.<br>
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Slowing the Pace: The Defensive Anchor
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<br>The primary win condition of any Cycle deck is out-pacing your specific defensive counter.<br>
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<br>They are forced to spend their cheap cycle spells (like Fireball or Log) specifically to destroy your building, severely hindering their ability to cycle quickly.<br>
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Save your elixir.Your building is your lifeline.Maximize the walking distance so both Princess towers can shoot them.
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The Double Elixir Deathball
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<br>Your sole objective during single elixir is simply survival; keep your towers above 50% health and do not allow them to build a massive lead.<br>
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<br>You can now afford to drop your massive 8-elixir tank in the back and still have plenty of elixir to defend their desperate Bridge Spam attempts on the opposite lane.<br>
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Anti-Speed PlayExecutionThe High Middle PlantPlacing your defensive building very high by the river to instantly intercept fast 'river-jumping' units like the Bandit or Royal GhostThe Predictive LogRolling a Log at the bridge exactly when you expect them to spam cheap units, instantly clearing their push and granting a positive trade
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Patience is the Ultimate Weapon
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<br>Take the hits, manage your economy, and set up your defensive wall.<br>
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<br>Be the anchor, weather the storm, and crush them in overtime.<br>
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