#ifndef lua_ecs_cdata_h #define lua_ecs_cdata_h #include struct entity_world; struct ecs_capi { void *(*iter)(struct entity_world *w, int cid, int index); void (*clear_type)(struct entity_world *w, int cid); void *(*sibling)(struct entity_world *w, int cid, int index, int slibling_id); void *(*add_sibling)(struct entity_world *w, int cid, int index, int slibling_id, const void *buffer, void *L, int world_index); void (*remove)(struct entity_world *w, int cid, int index, void *L, int world_index); void (*enable_tag)(struct entity_world *w, int cid, int index, int tag_id, void *L, int world_index); void (*disable_tag)(struct entity_world *w, int cid, int index, int tag_id); void (*sort_key)(struct entity_world *w, int orderid, int cid, void *L, int world_index); void *(*iter_lua)(struct entity_world *w, int cid, int index, void *L); }; struct ecs_context { struct ecs_capi *api; struct entity_world *world; void *L; // for memory allocator int max_id; int cid[1]; }; static inline void check_id_(struct ecs_context *ctx, int cid) { assert(cid >= 0 && cid <= ctx->max_id); } static inline void * entity_iter(struct ecs_context *ctx, int cid, int index) { check_id_(ctx, cid); return ctx->api->iter(ctx->world, ctx->cid[cid], index); } static inline void entity_clear_type(struct ecs_context *ctx, int cid) { check_id_(ctx, cid); ctx->api->clear_type(ctx->world, ctx->cid[cid]); } static inline void * entity_sibling(struct ecs_context *ctx, int cid, int index, int slibling_id) { check_id_(ctx, cid); check_id_(ctx, slibling_id); return ctx->api->sibling(ctx->world, ctx->cid[cid], index, ctx->cid[slibling_id]); } static inline void * entity_add_sibling(struct ecs_context *ctx, int cid, int index, int slibling_id, const void *buffer) { check_id_(ctx, cid); check_id_(ctx, slibling_id); return ctx->api->add_sibling(ctx->world, ctx->cid[cid], index, ctx->cid[slibling_id], buffer, ctx->L, 1); } static inline void entity_remove(struct ecs_context *ctx, int cid, int index) { check_id_(ctx, cid); ctx->api->remove(ctx->world, ctx->cid[cid], index, ctx->L, 1); } static inline void entity_enable_tag(struct ecs_context *ctx, int cid, int index, int tag_id) { check_id_(ctx, cid); check_id_(ctx, tag_id); ctx->api->enable_tag(ctx->world, ctx->cid[cid], index, ctx->cid[tag_id], ctx->L, 1); } static inline void entity_disable_tag(struct ecs_context *ctx, int cid, int index, int tag_id) { check_id_(ctx, cid); check_id_(ctx, tag_id); ctx->api->disable_tag(ctx->world, ctx->cid[cid], index, ctx->cid[tag_id]); } static inline void entity_sort_key(struct ecs_context *ctx, int orderid, int cid) { check_id_(ctx, orderid); check_id_(ctx, cid); ctx->api->sort_key(ctx->world, ctx->cid[orderid], ctx->cid[cid], ctx->L, 1); } static inline void * entity_iter_lua(struct ecs_context *ctx, int cid, int index) { check_id_(ctx, cid); return ctx->api->iter_lua(ctx->world, ctx->cid[cid], index, ctx->L); } struct ecs_ref_i { struct ecs_capi_ref *api; }; struct ecs_ref; struct ecs_capi_ref { int (*create)(struct ecs_ref *); void (*release)(struct ecs_ref *, int id); void *(*index)(struct ecs_ref *, int id); }; static inline int robject_create(struct ecs_ref_i *R) { return R->api->create((struct ecs_ref *)R); } static inline void robject_release(struct ecs_ref_i *R, int id) { R->api->release((struct ecs_ref *)R, id); } static inline void * robject_index(struct ecs_ref_i *R, int id) { return R->api->index((struct ecs_ref *)R, id); } #endif