-- local crossEventType = require("crossEvent.crossEventType")
-- local PlayerEventEnum = gEnum("PlayerEventEnum")
-- local PlayerEventId = PlayerEventEnum.PlayerEventId
-- local ClusterEnum = gEnum("ClusterEnum")
-- local ClusterEventId = ClusterEnum.ClusterEventId


-- local eventRouteConfig = {
--     amongService = {
--         [crossEventType.CLUSTER] = {
--             [ClusterEventId.NODE_STATUS_CHANGE] = true,
--         },
--         [crossEventType.PLAYER] = {
--             [PlayerEventId.ONLINE] = true,
--             [PlayerEventId.OFFLINE] = true,
--         },
--     },
--     amongCluster = {
--         [crossEventType.CLUSTER] = {
--             [ClusterEventId.NODE_STATUS_CHANGE] = {
--                 "login",
--                 "game",
--             },
--         }
--     }
-- }

-- return eventRouteConfig